Week 1

1-1


  • Read:  Beyond Being There 

  • (beginning up to Examples on p. 121) and respond on your blog.


Before reading this, I regarded communicating via email as granted, just like the usual ways in our life. I didn’t notice the time and tempo differences between meeting in person, by email, or on other apps.

Instead of encouraging recreating an experience we already know, this document reminds me of the different perspectives of thinking about the feature the media have. Like email, it brings a not real-time conversation and also supplies a space where we can adjust our tone, think of multiple responses, and choose the most appropriate one.

More than the delay between the two sides, how we compose the message in different media is also interesting to me.

In an email, we usually communicate in a specific format, like calling their name, making short small talk, the content, and greeting. These elements seem to make it more complete. In social media or chatting apps, our tone seems closer to what we usually say daily. At the same time, it includes some pictures and audio sharing features to let us share other elements during the chatting. In the in-person situation, we have more complex language to express emotions, like gestures and body language. To sum these up,  maybe I can try to focus on these differences and apply them to my future work.

At last, I really like the part!

With the quick pace of progress of technology, whether there is a way we can not always chase high quality and high resolution. If this tool works differently, whether can express more emotion we have.



  • Try: Set up a 3D scene using the three.js library 
  • based on the demonstration from class.  

  • Using only built-in materials and shape ‘primitives’ (sphere, box, cylinder, etc.), build on one of the following prompts (or feel free to make your own):




  1. Recreate (from memory) a space where you have spent a good deal of time. 
    Focus on your experience of inhabiting this space rather than any physical reality / dimensional accuracy. 

  2. Create a kinetic (moving) sculpture (i.e. Refusal of Time)

  3. Try cycling through colors.

  4. Play with scale (i.e. Eames’ Power of Ten or Alice in Wonderland).

  5. Fill out this survey: https://forms.gle/TxT7MCD5kRrD5GjB7